Lead 2D Artist
Job Description
Posted on:
December 3, 2024
Established in 2018, Sun Studio is a game developer on web platforms and mobile devices with more than 1 billion plays, a strategic partner of the world's leading web-games platforms such as: Facebook Instant Games, Game Distribution, Glance Gaming.
Our team consists of over 60 members who are passionate about creating games that are accessible and enjoyable for everyone.
We are looking for a Lead Artist to strengthen our wing of game development and bring more beautiful and user-focused games to our players.What you will work on
Our team consists of over 60 members who are passionate about creating games that are accessible and enjoyable for everyone.
We are looking for a Lead Artist to strengthen our wing of game development and bring more beautiful and user-focused games to our players.What you will work on
- Genres: Casual, Puzzle, Mini Games (Bubble Shooter, Match-3, Solitaire TriPeaks)
- Platforms: HTML5 Games, iOS, Android
- Artistic direction: Defining and seeking the visual style and artistic direction for the game. This includes creating style guides and visual target benchmarks
- Creating art assets: Designing and creating 2D art assets for the game, such as characters, environments, UI elements, etc
- Quality assurance: Ensuring that all 2D art assets meet the high-quality standards of the company and that they are consistent with the overall visual style of the game
- Collaboration: Collaborating with game designers, programmers, and other team members to ensure that the art contributes effectively to the game design and enhances the gaming experience
- Scheduling and planning: Plan and schedule art tasks, manage resources effectively, and meet project deadlines
- Recruiting, training, and developing employees in the art department
- 3 years + of experience in the games industry in a leading art position; ideally with deep experience in casual puzzle free-to-play mobile games
- Strong product vision, high artistic taste, and a trained eye; understanding of how to balance quality
- Excellent understanding of isometry, shapes, and volumes; high level of rendering; experience in character design, creation of complex concepts and illustrations, and interface development
- Solid casual 2D art portfolio is a must
- Ability to see issues with graphics and give constructive feedback
- Knowledge of the global mobile game market and trends in graphics
- Experience assessing and developing a team
- Fluent English skills
- Work hour - You will primarily perform your employment duties remotely (anywhere around the world). Ensure an eight- hour workday with a minimum of two hours occurring within the established working time frame of 09:00 AM to 06:00 PM (GMT+7) from Monday to Friday. - Even so, we do not micromanage or count your hours, but we expect you to take ownership of your work, proactively communicate and be reachable during work hours.
- Bonus regime - We pay monthly salary Net and you will be responsible for declaring and paying on your own Personal Income Tax and any other payables according to governed and related international laws. - Fixed 13th salary bonus- Unlimited year-end bonuses, depending on company's business growth and your contribution in the projects.
- Work - Life Balance - We offer generous Paid Time Off and sick leave.- Allowance for your significant birthday events, including those of children/weddings- Public Holidays as per your residence's country.
Originally posted on Himalayas
Salary & Benefits
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